PLATFORM

Playstation 4


LEAGUE

CoD: Ghosts 2v2 SnD Only League


GAME

Call of Duty: Ghosts


PRIZE POOL

*€300.00 EUR


REGISTRATION OPENS

Wednesday, 17th July


REGISTRATION CLOSES

Sunday, 4th August 2019


STARTS

Monday, 5th August 2019


TEAM PASS

30 credits

If you just purchased your team pass, you will be placed into your Pool shortly!
Pool A
Rank Team Record
1st twitch.tv/prxfession 1 - 0
2nd Duoo 0 - 0
3rd Dan Sock 0 - 1
4th natshay&creza 0 - 0
Pool B
Rank Team Record
1st Viperz & KKayest | Whiteout 1 - 0
2nd CK 1 - 0
3rd TeraByte eSports 0 - 2
4th ObnoxiousGaming 0 - 0
Pool C
Rank Team Record
1st ORNG2v2 0 - 0
2nd Future Gaming 0 - 0
3rd Maltesers 0 - 0

Rules - Last updated 14/07/19


Schedule

  • You can find all your matches scheduled on your team page. Matches are every Wednesday at 19:00 GMT/ 20:00 CET and 20:30 GMT/ 21:30 CET

Reschedule

  • To reschedule, you need to contact your opponents at least 24 HOURS before the scheduled match. You can either contact them through PSN or Twitter and you can find this information in the match link and simply clicking on their profiles.

  • Failure to meet a reschedule will lead to a forfeit for the team that did not show up.

Dates

  • First League Match: 13/08/19 19:00 BST

    Second League Match: 13/08/19 21:00 BST

    Third League Match: 20/08/19 19:00 BST

    Fourth League Match: 20/08/19 21:00 BST

    Fifth League Match: 27/08/19 19:00 BST

    Sixth League Match: 27/08/19 21:00 BST


    Last day to play league matches: 30/07/19


     

           Playoffs: 01/09/19

 

Eligibility 

  • This league is open to EU players. NA players can play but EU must host at all times.

 

League Format

  • First stage is GROUP PLAY

      • Teams will be divided into groups of 4teams: 

        • 1st-2nd Place qualify for Playoffs.

        • 3rd-4th Place teams are knocked out.

 

  • Last stage is Playoffs, it will be a double-elimination throughout 2 days of call of duty action live on stream. 

 

Veto System and Host

Best of 5

Higher seeded Team must choose to act as Team A or Team B.

Team A vetoes one Hardpoint Map.

Team B vetoes one Hardpoint Map.

Team A chooses which remaining Hardpoint Map will be played Game 1. Team B chooses which sides they will be on for Game 1.

Team B chooses which remaining Hardpoint Map will be played Game 4. Team A chooses which side they will be on for Game 4.

Team B vetoes one Search and Destroy Map.

Team A vetoes one Search and Destroy Map.

Team B chooses which remaining Search and Destroy Map will be played Game 2. Team A chooses which side they will be start on for Game 2.

Team A chooses which remaining Search and Destroy Map will be played Game 5. Team B choose which side they will be start on for Game 5.

Team A vetoes one Control Map.

Team B vetoes one Control Map.

Team A chooses which remaining Control Map will be played Game 3. Team B chooses which side they will start on for Map 3.

Team A gets first choice of which game they would like to host.

Team B gets second choice of which game they would like to host.

Team A gets third choice of which game they would like to host.

Team B hosts the remaining two games.

 

In-Game Rules


Maps and Modes

  • Freight - Domination
  • Freight - Blitz
  • Freight - Search & Destroy
  • Octane - Domination
  • Octane - Blitz
  • Octane - Search & Destroy
  • Sovereign - Domination
  • Sovereign - Search & Destroy
  • Strike Zone - Domination
  • Warhawk - Blitz
  • Warhawk - Search & Destroy

 

Game Settings

  • Max Health: Normal
  • Health Regeneration: Normal
  • Create Default Loadouts: None
  • Spectating: Team-Only
  • Killcam: Enabled
  • Radar Always On: No
  • Wave Spawn Delay: None
  • Force Respawn: Enabled
  • Friendly Fire: Enabled
  • Perks: Enabled
  • Hardcore Mode: Disabled
  • Headshots Only: Disabled
  • Field Orders: Disabled
  • Loadout Restrictions: Enabled
  • Custom Loadout Restrictions: None
  • 3rd Person Spectating: Disabled
  • COD Esports Rules Must Be Used

 

Game-Mode

Blitz

  • Time Limit: 5 Minutes
  • Score Limit: Unlimited
  • Number of Lives: Unlimited
  • Respawn Delay: 5 Seconds

 

Domination

  • Time Limit: 5 Minutes
  • Score Limit: Unlimited
  • Respawn Delay: 5 Seconds
  • Number of Lives: Unlimited

 

Search and Destroy

  • Round Length: 1.5 Minutes
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Score Limit: 6
  • Round Switch: Every Round
  • Number of Lives: 1 Life

 

Item Restrictions

 

Weapons

  • Secondary Launchers
  • MSBS Assault Rifle
  • All Marksman Rifles
  • Riot Shield
  • Maverick
  • The Ripper
  • Golden PDW
  • Golden Knife
  • Ameli Light Machine Gun
  • M27-IAR Light Machine Gun
  • LSAT Light Machine Gun
  • Bulldog Shotgun

 

Lethals

  • I.E.D
  • C4
  • Canister Bomb

 

Tacticals

  • Motion Sensor
  • 9-Bang
  • Thermobaric

 

Attachments

  • Grenade Launcher
  • Akimbo
  • Rapid Fire
  • Select Fire
  • Tracker Sight

 

Perks

  • Amplify
  • Recon
  • Gambler
  • Ping
  • Deadeye
  • Stalker
  • Danger Close
  • Extra Tactical
  • Extra Lethal

 

Strike Packages

  • All Support
  • All Assault

 

Special Uniforms

  • Ghillie Suit
  • Extinction Medic with Gender = Female
  • Extinction Engineer with Gender = Female
  • Extinction Tank with Gender = Female
  • Extinction Specialist with Gender = Female

 

Match Rules

 

Hosting

  • All matches should be played using Custom Games (Private Match) following the hosting format displayed on the match page.

  • The team that is not hosting will pick which side to play on.

  • The hosting team is responsible for ensuring all settings are correct prior to launching the map. Hosting incorrect settings will result in a forfeit of that map.

  • The hosting team may not drop host at any point during the match. Dropping host during or after a maps completion will result in a forfeit of that map.

 

Delay Between Maps

  • Teams may not delay the match for more than 7 minutes between each map. 

 

Team Switching

  • Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted. Abuse of this rule will result in a forfeit. If a player changes teams after the first kill, the offending team will forfeit the map.

 

Tie Game

  • If a map results in a tie, the map will be replayed with the same sides and settings.

 

Score

Match score can be reported by clicking on the Report button shown at match page. Please make sure that you are logged in to be able to see this button. Also note that this button is visible only to the leader of the team.

 

Lag Issue

  • If there is a lag issue before 30 seconds, please leave the game and request a host change.

  • If there is a lag issue after the 30 seconds, please finish out the map and request a host change after the map. The score will stand.

  • Teams are entitled to try the host in a free for all match before playing the map.  

 

Disconnections

  • Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill

  • If a Player disconnects after the first 30 seconds and/or after the first kill, the map must be continued. The missing player may be reinvited to the game. The team with the missing player may not leave the game at the conclusion of the round that the disconnect occurred. If a team fully leaves the game due to a player disconnecting they will forfeit the map in question.

 

No Shows

All no shows must be reported on website with clear proof that the opponent didn't add you. The No Show grace period time is 15 minutes after the match's original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM. It is important to contact the tournament official after posting a no show on the website.  In order to contact a Tournament Official use our discord server Coming soon. (In the meantime, message us on Twitter: @EEGOnline)

 

Time Limit
Both players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in you receiving the loss. 

 

Cheating
Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from europeanesportsgaming.com leagues. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

 

Proof
We highly recommend that proof is taken with the console's built in recording system to gather proof. We suggest that you take a video or screenshot(s) of each game’s results in case proof is needed for a dispute. All proof should be clearly visible and contain the players names', if they are dead, and their number of kills.

 

BEHAVIOUR

All players must act professional and display good sportsmanship throughout the league. This includes all forms of communication such as discord, in-game chat, etc.

Acts of racism, sexism or others forms of discrimination will not be tolerated.

 

WARNINGS

Player may get a warning if he does any of the following:

  • Refusal to follow the instructions of any game administrator.

  • Using foul language and/or displaying poor behavior.

  • Behaving in an unsportsmanlike manner.

 

DISQUALIFICATIONS

A player may be disqualified for one of the following:

  • Getting more than one warning.

  • Any act of intimidation, bullying, or violence (physical or verbal) against participants, observers or game administrators.

  • Using cheats or other unfair gaming tactics (i.e. interruption of opponent, physical blocking, exploits, cheat codes, etc.).

  • Misleading a judge in any way, including falsification of identification documents for country or age.

  • Changing the roster without notifiying an admin after brackets are generated. 

  • Exploiting any bugs that clearly alter the game's functionality.

  • Teams can only change rosters a minimum of 6 hours before the match when roster lock is open. 

 

AMOUNT OF TEAMS

  • Leagues must have at least 8 teams in order to start. 

 

SUPPORT

For any inquiries please join our discord server: (Coming soon)

 

These rules are subject to change if necessary, and EEG administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

Join This League
Sorry, signups for this league are closed

PRIZE POOL OF €100.00 EUR

 

1st Place

  • The 1st place team shall receive: €82.00 EUR
  • Each player shall receive an achievement on his/her profile

2nd Place

  • The 2nd place team shall receive: 30 Credits (€18.00)
  • Each player shall receive an achievement on his/her profile

3rd Place

  • Each player shall receive an achievement on his/her profile

 

*This prize pool is based on the amount of teams, the prize pool is based on 10 teams!


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