Playstation 4


CoD: Ghosts 4v4 Variant League


Call of Duty: Ghosts


€450.00 EUR


Wednesday, 17th July


Sunday, 4th August 2019


Monday, 5th August 2019


45 credits

If you just purchased your team pass, you will be placed into your Pool shortly!
Pool A
Rank Team Record
1st Peak_Home 0 - 0
2nd Confirmed Ghosts 0 - 0
3rd Socially 0 - 0
4th Fendi 0 - 0
5th Death Squad 0 - 0
Pool B
Rank Team Record
1st ORNG 0 - 0
2nd Finesse 0 - 0
3rd Revive Nation 0 - 0
4th Sour Savoury 0 - 0
Pool C
Rank Team Record
1st Sage eSports 2 - 0
2nd Athaim 0 - 0
3rd Kraken Esports 0 - 1
4th Clique.MSI 0 - 1
Pool D
Rank Team Record
1st Radiant Esports 0 - 0
2nd Electrify eSports 0 - 0
3rd Team NOOTNOOT 0 - 0
4th Recognised Talent 0 - 0
Pool E
Rank Team Record
1st #BackpackBozza 2 - 0
2nd BA GANG 0 - 0
3rd Rise the ting 0 - 1
4th Future Funders 0 - 1
Pool F
Rank Team Record
1st MartialPunishment Var 2 - 0
2nd WhiteOutUK 1 - 0
3rd TSU Esports 0 - 1
4th All Stars Gaming 0 - 2

Rules - Last updated 14/07/19


  • You can find all your matches scheduled on your team page. Matches are every Wednesday at 19:00 GMT/ 20:00 CET and 20:30 GMT/ 21:30 CET


  • To reschedule, you need to contact your opponents at least 24 HOURS before the scheduled match. You can either contact them through PSN or Twitter and you can find this information in the match link and simply clicking on their profiles.

  • Failure to meet a reschedule will lead to a forfeit for the team that did not show up.


  • First League Match: 14/08/19 19:00 BST

    Second League Match: 14/08/19 21:00 BST

    Third League Match: 21/08/19 19:00 BST

    Fourth League Match: 21/08/19 21:00 BST

    Fifth League Match: 28/08/19 19:00 BST

    Sixth League Match: 28/08/19 21:00 BST

    Last day to play league matches: 03/07/19


           Playoffs: 07/09/19 - 08/09/19



  • This league is open to EU players. NA players can play but EU must host at all times.


League Format

  • First stage is GROUP PLAY

      • Teams will be divided into groups of 4teams: 

        • 1st-2nd Place qualify for Playoffs.

        • 3rd-4th Place teams are knocked out.


  • Last stage is Playoffs, it will be a double-elimination throughout 2 days of call of duty action live on stream. 


Veto System and Host

Best of 5

Higher seeded Team must choose to act as Team A or Team B.

Team A vetoes one Hardpoint Map.

Team B vetoes one Hardpoint Map.

Team A chooses which remaining Hardpoint Map will be played Game 1. Team B chooses which sides they will be on for Game 1.

Team B chooses which remaining Hardpoint Map will be played Game 4. Team A chooses which side they will be on for Game 4.

Team B vetoes one Search and Destroy Map.

Team A vetoes one Search and Destroy Map.

Team B chooses which remaining Search and Destroy Map will be played Game 2. Team A chooses which side they will be start on for Game 2.

Team A chooses which remaining Search and Destroy Map will be played Game 5. Team B choose which side they will be start on for Game 5.

Team A vetoes one Control Map.

Team B vetoes one Control Map.

Team A chooses which remaining Control Map will be played Game 3. Team B chooses which side they will start on for Map 3.

Team A gets first choice of which game they would like to host.

Team B gets second choice of which game they would like to host.

Team A gets third choice of which game they would like to host.

Team B hosts the remaining two games.


In-Game Rules

Maps and Modes

  • Freight - Domination
  • Freight - Blitz
  • Freight - Search & Destroy
  • Octane - Domination
  • Octane - Blitz
  • Octane - Search & Destroy
  • Sovereign - Domination
  • Sovereign - Search & Destroy
  • Strike Zone - Domination
  • Warhawk - Blitz
  • Warhawk - Search & Destroy


Game Settings

  • Max Health: Normal
  • Health Regeneration: Normal
  • Create Default Loadouts: None
  • Spectating: Team-Only
  • Killcam: Enabled
  • Radar Always On: No
  • Wave Spawn Delay: None
  • Force Respawn: Enabled
  • Friendly Fire: Enabled
  • Perks: Enabled
  • Hardcore Mode: Disabled
  • Headshots Only: Disabled
  • Field Orders: Disabled
  • Loadout Restrictions: Enabled
  • Custom Loadout Restrictions: None
  • 3rd Person Spectating: Disabled
  • COD Esports Rules Must Be Used




  • Time Limit: 5 Minutes
  • Score Limit: Unlimited
  • Number of Lives: Unlimited
  • Respawn Delay: 5 Seconds



  • Time Limit: 5 Minutes
  • Score Limit: Unlimited
  • Respawn Delay: 5 Seconds
  • Number of Lives: Unlimited


Search and Destroy

  • Round Length: 1.5 Minutes
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Score Limit: 6
  • Round Switch: Every Round
  • Number of Lives: 1 Life


Item Restrictions



  • Secondary Launchers
  • MSBS Assault Rifle
  • All Marksman Rifles
  • Riot Shield
  • Maverick
  • The Ripper
  • Golden PDW
  • Golden Knife
  • Ameli Light Machine Gun
  • M27-IAR Light Machine Gun
  • LSAT Light Machine Gun
  • Bulldog Shotgun



  • I.E.D
  • C4
  • Canister Bomb



  • Motion Sensor
  • 9-Bang
  • Thermobaric



  • Grenade Launcher
  • Akimbo
  • Rapid Fire
  • Select Fire
  • Tracker Sight



  • Amplify
  • Recon
  • Gambler
  • Ping
  • Deadeye
  • Stalker
  • Danger Close
  • Extra Tactical
  • Extra Lethal


Strike Packages

  • All Support
  • All Assault


Special Uniforms

  • Ghillie Suit
  • Extinction Medic with Gender = Female
  • Extinction Engineer with Gender = Female
  • Extinction Tank with Gender = Female
  • Extinction Specialist with Gender = Female


Match Rules



  • All matches should be played using Custom Games (Private Match) following the hosting format displayed on the match page.

  • The team that is not hosting will pick which side to play on.

  • The hosting team is responsible for ensuring all settings are correct prior to launching the map. Hosting incorrect settings will result in a forfeit of that map.

  • The hosting team may not drop host at any point during the match. Dropping host during or after a maps completion will result in a forfeit of that map.


Delay Between Maps

  • Teams may not delay the match for more than 7 minutes between each map. 


Team Switching

  • Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted. Abuse of this rule will result in a forfeit. If a player changes teams after the first kill, the offending team will forfeit the map.


Tie Game

  • If a map results in a tie, the map will be replayed with the same sides and settings.



Match score can be reported by clicking on the Report button shown at match page. Please make sure that you are logged in to be able to see this button. Also note that this button is visible only to the leader of the team.


Lag Issue

  • If there is a lag issue before 30 seconds, please leave the game and request a host change.

  • If there is a lag issue after the 30 seconds, please finish out the map and request a host change after the map. The score will stand.

  • Teams are entitled to try the host in a free for all match before playing the map.  



  • Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill

  • If a Player disconnects after the first 30 seconds and/or after the first kill, the map must be continued. The missing player may be reinvited to the game. The team with the missing player may not leave the game at the conclusion of the round that the disconnect occurred. If a team fully leaves the game due to a player disconnecting they will forfeit the map in question.


No Shows

All no shows must be reported on website with clear proof that the opponent didn't add you. The No Show grace period time is 15 minutes after the match's original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM. It is important to contact the tournament official after posting a no show on the website.  In order to contact a Tournament Official use our discord server Coming soon. (In the meantime, message us on Twitter: @EEGOnline)


Time Limit
Both players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in you receiving the loss. 


Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from leagues. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.


We highly recommend that proof is taken with the console's built in recording system to gather proof. We suggest that you take a video or screenshot(s) of each game’s results in case proof is needed for a dispute. All proof should be clearly visible and contain the players names', if they are dead, and their number of kills.



All players must act professional and display good sportsmanship throughout the league. This includes all forms of communication such as discord, in-game chat, etc.

Acts of racism, sexism or others forms of discrimination will not be tolerated.



Player may get a warning if he does any of the following:

  • Refusal to follow the instructions of any game administrator.

  • Using foul language and/or displaying poor behavior.

  • Behaving in an unsportsmanlike manner.



A player may be disqualified for one of the following:

  • Getting more than one warning.

  • Any act of intimidation, bullying, or violence (physical or verbal) against participants, observers or game administrators.

  • Using cheats or other unfair gaming tactics (i.e. interruption of opponent, physical blocking, exploits, cheat codes, etc.).

  • Misleading a judge in any way, including falsification of identification documents for country or age.

  • Changing the roster without notifiying an admin after brackets are generated. 

  • Exploiting any bugs that clearly alter the game's functionality.

  • Teams can only change rosters a minimum of 6 hours before the match when roster lock is open. 



  • Leagues must have at least 8 teams in order to start. 



For any inquiries please join our discord server: (Coming soon)


These rules are subject to change if necessary, and EEG administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

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1st Place

  • The 1st place team shall receive: €270.00 EUR
  • The 1st place team shall receive: 45 Credits (€27.00)
  • Each player shall receive an achievement on his/her profile

2nd Place

  • The 2nd place team shall receive: €100.00 EUR
  • The 2nd place team shall receive: 45 Credits (€27.00)
  • Each player shall receive an achievement on his/her profile

3rd Place

  • The 3rd place team shall receive: 45 Credits (€27.00)
  • Each player shall receive an achievement on his/her profile


*This prize pool is based on the amount of teams, the prize pool is based on 24 teams!


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